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內容簡介: |
《全息成像概论》的章节编排具体如下:第1章首先讨论人类视觉系统的性能,特别是人的3D感知。下面几章内容包括光全息术、计算机产生全息图和全息视频显示,本书将从光学与计算最优结合的新角度来论述。第3章给出经典光全息图的基本类型,但不追求广泛的综述。第4章围绕计算机产生全息图这个议题展开。第5章介绍当代最新技术——全息视频技术。
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目錄:
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Preface
Chapter1Holography.TheUltimate3DVisualizationTool
1.1Human3DPerception
1.1.1Anatomy
1.1.2Stereopsis
1.1.3AccommodationandConvergence
1.1.4MotionParallax
1.1.5PictorialInformation
1.1.6SomePhotometricVisualParameters
1.23DVisualizationSystems
1.2.1StereoscopicDisplays
1.2.2AutostereoscopicDisplays
1.2.3VolumetricDisplays
1.2.4Holography
1.3HistoricalBackground
1.3.1ATwostepLenslessImagingProcess
1.3.2WhitelightHolography
1.3.3ComputergeneratedHologram
1.3.4HolographicVideoDisplay
1.3.5ChineseMagicMirrors
1.3.6TheTentacledHolographicEntity
Chapter2WaveOptics
2.1TheBasicNatureofLightwave
2.1.1Maxwell''sEquationsandWaveEquation
2.1.2ComplexRepresentationandHelmholtzWaveEquation
2.1.3PlaneandSphericalWave
2.1.4AngularSpectrumRepresentationofPlaneWaves
2.2ScalarDiffractionTheory
2.2.1HuygensFresnelPrinciple
2.2.2FresnelandFraunhoferApproximations
2.2.3AnotherDerivationofFresnelApproximations
2.3Polarization
2.3.1Polarization
2.3.2Polarizer,RotatorandPolarizingBeamSplitter
2.3.3ElectroopticalCharacteristicsofLiquidCrystals
Chapter3TheBasicTypesofOpticalHologram
3.1ClassicalOpticalHolography
3.1.1DiffractionGrating
3.1.2InlineHolography(GaborConfiguration)
3.1.3OffaxisHolography(LeithUpatnieksConfiguration)
3.1.4Rainbow(Benton)Holograms
3.1.5Reflection(Denisyuk)Holograms
3.2HolographicStereogram
3.2.1WhatIsaHolographicStereogram
3.2.2HolographicFunctionalScreen
3.2.3HolographicScreenforImageProjection
3.3PracticalAspectsofOpticalHolography
3.3.1LightSourcesforHolography
3.3.2HolographicRecordingMedia
3.3.4MakingaSimpleHologram:Integral''sHolographykits
Chapter4ComputergeneratedHolograms
4.1CellorientedComputation
4.1.1LohmanntypeDetourHologram
4.1.2BurckhardtAmplitudeEncoding
4.1.3TwophaseEncoding
4.1.4FourierHolograms
4.1.5AnExampleofDisplayApplication
4.2PhaseorientedComputation
4.2.1Lesem''sKinogram
4.2.2PhaseManipulationinImaging
4.2.3herativePhaseRetrieval
4.3ComputationofWaveFieldPropagating
4.3.1NumericalTechniquesforFresnelDiffraction
4.3.2DiffractionspecificFringeComputation
4.3.3NoninterferometricComputationoftheDiffractionField
4.4DigitalHolography(DH)
4.4.1SystemSetup
4.4.2LimitationsandChallengesinDHRecording
4.4.3ReconstructionAlgorithms
Chapter5HolographicVideo
5.1LiquidcrystalBasedSLMDevice
5.1.1Introduction
5.1.2DeformationEffectsofNematicLiquidCrystals
5.1.3CodingDomainsandHighDiffractionEfficiencyWideAngle
5.1.4ProblemsAssociatedwithaPixelatedDevice
5.2DisplaybyAcousticopticalModulator
5.2.1Scophony
5.2.2MarkDisplaySystem
5.2.3AcoustoopticalBraggDisplayArchitecture
5.3DMDbasedDisplaySystem
5.3.1DigitalMicromirrorDeviceArchitecture
5.3.2AnExperimentalSetupandDiffractionAnalysis
5.3.3PerformanceAchieved
5.3.4Discussions
5.4LCOSbasedDisplaySystem
5.4.1LCOSDeviceandElectronicsSystem
5.4.2PerformanceCalibrationMethodsofLCOS
5.4.3ComputationalLCOS
5.4.4ColorHolographicDisplay
References
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